Well it had been ten years James thought to himself, a project that he strived to perfect and yet to this day felt as though he had made some crucial errors along the way, while limiting the previous version to the Win32 API was intentional, some of the finer details…

Fast floating-point functions with a good distribution are essential in a number of applications from games to machine learning. In this article, I will be benchmarking the fastest floating-point random implementations for both uniform ranged randoms and Box-Muller normal distributions.

Introducing the random functions I will be testing in uniform…

Fletch

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